Tuesday, October 12, 2010

X-Men the Arcade Game Finally Comes to Consoles

Why's Cyclops in the Back?
Well, here's a day one purchase-

This is one of my personal favorites from the arcade days of the '90s and to see it come home after all these years is a real treat- The game originally debuted in 1992 and featured two flavors of cabinet. There was the standard four player one and the glorious six player edition- there were few joys in the arcades of yore that could even hope to surpass six X-Men at once fightin' action. The LIVE/PSN version will feature both as well, with local four player and online six.Everything else about the title will remain the same except for some added modern niceties like stat tracking and leaderboards- and I assume there will be achievements/trophies too.

The only question is: why Dazzler? Was '92 before Gambit? I know Iceman was around, Beast, Jean Grey... the point being there were a lot of gifted youngsters to choose from. Why Dazzler?

More screens and the press release after the break. Check them out while you ponder that question...

I Had No Idea Wolverine Had That Kind of Reach

Hi-Tech Weapons

Electrocution Will Stop the Blob


Always Announce Yourself Before Fighting Magneto
Konami Digital Entertainment, Inc., and Marvel Entertainment announced today that X-Men Arcade is coming to PlayStation®Network and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft this year. Developed by Backbone Entertainment, this first ever home version of the popular 1992 cabinet arcade classic allows players to join their favorite X-Men characters in what is widely considered their first great video game appearance.

In X-Men Arcade, Cyclops, Colossus, Dazzler, Nightcrawler, Storm and Wolverine unite to use their special powers to save mankind from the Brotherhood of Evil Mutants and other terrible threats. Players will have to fight off hundreds of Sentinels, along with Super Villains such as Pyro, the Blob, Wendigo, Nimrod, the White Queen, Juggernaut and Mystique, as they battle their way to Island M to take down the Master of Magnetism, Magneto, and save Kitty Pryde and Professor Xavier.

X-Men Arcade brings the fun and excitement of the hit arcade game to next-generation consoles as players can engage in multiplayer action with 1-4 players supported locally and 1-6 players supported online. Online Drop-in multiplayer is activated, allowing anyone to jump in on the battle at any time. High-definition heads-up displays, menus and local/online leaderboards have also been integrated to track statistics and scores.

Players will be able to select the Custom Match Mode that will allow them to choose the kind of session they would like to join by setting the amount of players, difficulty and what level to start in to create a truly unique online experience. Players will also have the ability to select the Create Match Mode where they can establish themselves as the host and have the ability to control incoming players, number of players, difficulty setting, and starting level to have complete veto power over the match. For players looking for the ultimate X-Men challenge, multiple difficulty modes will also be available.

“Just like with our comics, Marvel has a rich history of great video games, and we’re happy to play our part with Konami in reintroducing this classic to fans of all ages,” said Seth Lehman, Vice President of Digital Licensing for Marvel. “Fans have been clamoring for X-Men Arcade to hit consoles for 18 years now, and we’re confident they’ll find this re-release was worth the wait. The game looks and plays exactly like we remember it – all without the added worries of being low on quarters when you’re closing in on Magneto.”

X-Men Arcade is slated to release in Fall 2010 for the PlayStation Network and Xbox LIVE Arcade. For assets and information on the game, please visit: www.konami.com.